The following platforms currently have a working OpenAL implementation. Other platforms may be in development (or perhaps just need to be brought up to date -- BeOS would fall into that category), so feel free to ask about others on the OpenAL mailing list.
| Platform | Devices | License Holder |
|---|---|---|
|
BSD |
native |
Open Source (LGPL) |
|
IRIX |
native |
Open Source (LGPL) |
|
Solaris |
native |
Open Source (LGPL) |
|
Linux |
ALSA |
Open Source (LGPL) |
|
OSS |
Open Source (LGPL) | |
|
Macintosh OS 8/9 |
Sound Manager |
Open Source (LGPL) |
|
Macintosh OS X |
Core Audio |
Open Source (Apple) |
|
Microsoft Windows |
Creative Audigy |
Creative Labs, Inc. |
|
Creative Audigy 2 |
Creative Labs, Inc. | |
|
Creative Audigy 4 |
Creative Labs, Inc. | |
|
Creative X-Fi |
Creative Labs, Inc. | |
|
DirectSound |
Open Source (LGPL) | |
|
DirectSound3D |
Open Source (LGPL) | |
|
MMSYSTEM |
Open Source (LGPL) | |
|
NVIDIA nForce |
Open Source (LGPL) | |
| Microsoft Xbox | native |
Creative Labs, Inc. |
| Microsoft Xbox 360 | native |
Creative Labs, Inc. |